9/11/2023 0 Comments Eladrin dnd 5e character builder![]() 86-89: Small feathers rather than hair on 1d10x10 of body.81-83: Body covered with speckled markings.66-72: Vestigial wingbones on shoulders.49-50: Fingers one inch longer than normal.46-48: Six fingers per hand (including thumb).21-25: Angular face with high cheekbones.100: Roll three times, rerolling results above 97.98-99: Roll twice, rerolling results above 97.88-93: Celestial Aura (-2 penalty to enemy attacks).40-42: Protection From Normal Missiles (1/week).37-39: Protection From Evil 10ft Radius (1/day). ![]() ![]() Of course, nothing stopped/stops a DM from simply stealing the Tiefling randomization rules (make 1d4 rolls on Appearance and give up the heat/cold resistance, saving throw bonus and magic resistance to make 5 rolls on Abilities). However, these were actually presented as being for aasimar NPCs and so very little attention was given to using them to customize PCs a single sentence saying that a player could give up their default 50% resistance to heat & cold for 1 roll on the Aasimar Abilities table was all the info we were given. In the relatively obscure 'Warriors of Heaven' sourcebook, which also detailed the celestial races and even made PC race options out of them, the Aasimar finally received what the tieflings had back in the Planeswalker's Handbook randomization tables. As mentioned above, aasimar, like tieflings, were given a fluff as being a very mutable 'bastard' race, but not the stats to back it up.
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